This documentation is automatically generated by competitive-verifier/competitive-verifier
#include "src/Graph/HeavyLightDecomposition.hpp"
// Graph g を構築
int n; cin>>n;
Graph g(n,n-1);
for(int i=0;i<n-1;++i)cin>>g[i],--g[i];
// HLD を構築
HeavyLightDecomposition hld(g, 0); // 頂点 0 を根にして構築
// クエリ
// 例えばセグ木, seg1, seg2, seg3 があるとして
int Q;cin>>>Q;
while(Q--){
int t;cin>>t;
if(t == 1){ // path query
int u,v; cin>>u>>v;
int ans = 0;
for(auto [a,b]: hld.path(u,v)) ans += a<b? seg1.prod(a,b+1) : seg2.prod(b,a+1);
cout<< ans <<'\n';
}else if(t == 2){ // subtree query
int v; cin>>v;
auto [l,r] = hld.subtree(v);
cout << seg3.prod(l,r)<<'\n';
}
}
HeavyLightDecomposition
クラスHL分解+オイラーツアーで頂点集合を数列に
非連結(森)でもある程度動くはず
名前 | 概要 |
---|---|
HeavyLightDecomposition(CSRArray<int> adj, root=0) HeavyLightDecomposition(Graph g, root=0)
|
コンストラクタ. 引数は頂点 → 頂点の隣接リスト( CSRArray<int> クラス) adj または Graph クラス g,と根とする頂点 root を渡す. 親から子へ向かう有向辺さえあれば良い. |
size() |
頂点数を返す. |
path<edge=0>(u,v) |
頂点 u から頂点 v へのパスを表す”閉“区間列を返す. edge フラグが true なら LCA を含めないような区間列を返す. |
subtree(v) |
頂点 v を根とする部分木を表す”半開“区間を返す. |
depth(v) |
頂点 v の深さを返す. |
to_seq(v) |
頂点 v が dfs順 で何番目に対応するかを返す |
to_vertex(i) |
dfs順で i 番目が指す頂点を返す. |
parent(v) |
頂点 v の親を返す. v が根なら -1 |
head(v) |
HL分解における頂点 v の head を返す. |
root(v) |
頂点 v が属する木の根を返す. |
connected(u,v) |
頂点 u と 頂点 v が連結なら true , 非連結なら false
|
lca(u,v) |
頂点 u と 頂点 v の最小共通祖先 (Lowest Common Ancestor; LCA) を返す. u と v が非連結の場合は未定義. |
la(v,k) |
頂点 v から距離 k の祖先頂点を返す. k が頂点 v の深さより大きいと assert で落ちる. |
jump(u,v,k) |
頂点 u から 頂点 v へ向けて 長さ k 移動した先の頂点を返す. 存在しないなら -1 |
dist(u,v) |
頂点 u から 頂点 v までの辺の数を返す. u と v が非連結の場合は未定義. |
in_subtree(u,v) |
頂点 v を根とする部分木に頂点 u が属するなら true , そうでないなら false . |
subtree_size(v) |
頂点 v を根とした部分木の頂点数を返す. |
#pragma once
#include <array>
#include <cassert>
#include "src/Graph/Graph.hpp"
class HeavyLightDecomposition {
std::vector<int> P, PP, D, I, L, R;
public:
HeavyLightDecomposition()= default;
HeavyLightDecomposition(const Graph &g, int root= 0): HeavyLightDecomposition(g.adjacency_vertex(0), root) {}
HeavyLightDecomposition(const CSRArray<int> &adj, int root= 0) {
const int n= adj.size();
P.assign(n, -2), PP.resize(n), D.resize(n), I.resize(n), L.resize(n), R.resize(n);
auto f= [&, i= 0, v= 0, t= 0](int r) mutable {
for (P[r]= -1, I[t++]= r; i < t; ++i)
for (int u: adj[v= I[i]])
if (P[v] != u) P[I[t++]= u]= v;
};
f(root);
for (int r= 0; r < n; ++r)
if (P[r] == -2) f(r);
std::vector<int> Z(n, 1), nx(n, -1);
for (int i= n, v; i--;) {
if (P[v= I[i]] == -1) continue;
if (Z[P[v]]+= Z[v]; nx[P[v]] == -1) nx[P[v]]= v;
if (Z[nx[P[v]]] < Z[v]) nx[P[v]]= v;
}
for (int v= n; v--;) PP[v]= v;
for (int v: I)
if (nx[v] != -1) PP[nx[v]]= v;
for (int v: I)
if (P[v] != -1) PP[v]= PP[PP[v]], D[v]= D[P[v]] + 1;
for (int i= n; i--;) L[I[i]]= i;
for (int v: I) {
int ir= R[v]= L[v] + Z[v];
for (int u: adj[v])
if (u != P[v] && u != nx[v]) L[u]= (ir-= Z[u]);
if (nx[v] != -1) L[nx[v]]= L[v] + 1;
}
for (int i= n; i--;) I[L[i]]= i;
}
int to_seq(int v) const { return L[v]; }
int to_vertex(int i) const { return I[i]; }
size_t size() const { return P.size(); }
int parent(int v) const { return P[v]; }
int head(int v) const { return PP[v]; }
int root(int v) const {
for (v= PP[v];; v= PP[P[v]])
if (P[v] == -1) return v;
}
bool connected(int u, int v) const { return root(u) == root(v); }
// u is in v
bool in_subtree(int u, int v) const { return L[v] <= L[u] && L[u] < R[v]; }
int subtree_size(int v) const { return R[v] - L[v]; }
int lca(int u, int v) const {
for (;; v= P[PP[v]]) {
if (L[u] > L[v]) std::swap(u, v);
if (PP[u] == PP[v]) return u;
}
}
int la(int v, int k) const {
assert(k <= D[v]);
for (int u;; k-= L[v] - L[u] + 1, v= P[u])
if (L[v] - k >= L[u= PP[v]]) return I[L[v] - k];
}
int jump(int u, int v, int k) const {
if (!k) return u;
if (u == v) return -1;
if (k == 1) return in_subtree(v, u) ? la(v, D[v] - D[u] - 1) : P[u];
int w= lca(u, v), d_uw= D[u] - D[w], d_vw= D[v] - D[w];
return k > d_uw + d_vw ? -1 : k <= d_uw ? la(u, k) : la(v, d_uw + d_vw - k);
}
int depth(int v) const { return D[v]; }
int dist(int u, int v) const { return D[u] + D[v] - D[lca(u, v)] * 2; }
// half-open interval [l,r)
std::pair<int, int> subtree(int v) const { return {L[v], R[v]}; }
// sequence of closed intervals [l,r]
std::vector<std::pair<int, int>> path(int u, int v, bool edge= 0) const {
std::vector<std::pair<int, int>> up, down;
while (PP[u] != PP[v]) {
if (L[u] < L[v]) down.emplace_back(L[PP[v]], L[v]), v= P[PP[v]];
else up.emplace_back(L[u], L[PP[u]]), u= P[PP[u]];
}
if (L[u] < L[v]) down.emplace_back(L[u] + edge, L[v]);
else if (L[v] + edge <= L[u]) up.emplace_back(L[u], L[v] + edge);
return up.insert(up.end(), down.rbegin(), down.rend()), up;
}
};
#line 2 "src/Graph/HeavyLightDecomposition.hpp"
#include <array>
#include <cassert>
#line 2 "src/Internal/ListRange.hpp"
#include <vector>
#include <iostream>
#include <iterator>
#include <type_traits>
#define _LR(name, IT, CT) \
template <class T> struct name { \
using Iterator= typename std::vector<T>::IT; \
Iterator bg, ed; \
Iterator begin() const { return bg; } \
Iterator end() const { return ed; } \
size_t size() const { return std::distance(bg, ed); } \
CT &operator[](int i) const { return bg[i]; } \
}
_LR(ListRange, iterator, T);
_LR(ConstListRange, const_iterator, const T);
#undef _LR
template <class T> struct CSRArray {
std::vector<T> dat;
std::vector<int> p;
size_t size() const { return p.size() - 1; }
ListRange<T> operator[](int i) { return {dat.begin() + p[i], dat.begin() + p[i + 1]}; }
ConstListRange<T> operator[](int i) const { return {dat.cbegin() + p[i], dat.cbegin() + p[i + 1]}; }
};
template <template <class> class F, class T> std::enable_if_t<std::disjunction_v<std::is_same<F<T>, ListRange<T>>, std::is_same<F<T>, ConstListRange<T>>, std::is_same<F<T>, CSRArray<T>>>, std::ostream &> operator<<(std::ostream &os, const F<T> &r) {
os << '[';
for (int _= 0, __= r.size(); _ < __; ++_) os << (_ ? ", " : "") << r[_];
return os << ']';
}
#line 3 "src/Graph/Graph.hpp"
struct Edge: std::pair<int, int> {
using std::pair<int, int>::pair;
Edge &operator--() { return --first, --second, *this; }
int to(int v) const { return first ^ second ^ v; }
friend std::istream &operator>>(std::istream &is, Edge &e) { return is >> e.first >> e.second, is; }
};
struct Graph: std::vector<Edge> {
size_t n;
Graph(size_t n= 0, size_t m= 0): vector(m), n(n) {}
size_t vertex_size() const { return n; }
size_t edge_size() const { return size(); }
size_t add_vertex() { return n++; }
size_t add_edge(int s, int d) { return emplace_back(s, d), size() - 1; }
size_t add_edge(Edge e) { return emplace_back(e), size() - 1; }
#define _ADJ_FOR(a, b) \
for (auto [u, v]: *this) a; \
for (size_t i= 0; i < n; ++i) p[i + 1]+= p[i]; \
for (int i= size(); i--;) { \
auto [u, v]= (*this)[i]; \
b; \
}
#define _ADJ(a, b) \
vector<int> p(n + 1), c(size() << !dir); \
if (!dir) { \
_ADJ_FOR((++p[u], ++p[v]), (c[--p[u]]= a, c[--p[v]]= b)) \
} else if (dir > 0) { \
_ADJ_FOR(++p[u], c[--p[u]]= a) \
} else { \
_ADJ_FOR(++p[v], c[--p[v]]= b) \
} \
return {c, p}
CSRArray<int> adjacency_vertex(int dir) const { _ADJ(v, u); }
CSRArray<int> adjacency_edge(int dir) const { _ADJ(i, i); }
#undef _ADJ
#undef _ADJ_FOR
};
#line 5 "src/Graph/HeavyLightDecomposition.hpp"
class HeavyLightDecomposition {
std::vector<int> P, PP, D, I, L, R;
public:
HeavyLightDecomposition()= default;
HeavyLightDecomposition(const Graph &g, int root= 0): HeavyLightDecomposition(g.adjacency_vertex(0), root) {}
HeavyLightDecomposition(const CSRArray<int> &adj, int root= 0) {
const int n= adj.size();
P.assign(n, -2), PP.resize(n), D.resize(n), I.resize(n), L.resize(n), R.resize(n);
auto f= [&, i= 0, v= 0, t= 0](int r) mutable {
for (P[r]= -1, I[t++]= r; i < t; ++i)
for (int u: adj[v= I[i]])
if (P[v] != u) P[I[t++]= u]= v;
};
f(root);
for (int r= 0; r < n; ++r)
if (P[r] == -2) f(r);
std::vector<int> Z(n, 1), nx(n, -1);
for (int i= n, v; i--;) {
if (P[v= I[i]] == -1) continue;
if (Z[P[v]]+= Z[v]; nx[P[v]] == -1) nx[P[v]]= v;
if (Z[nx[P[v]]] < Z[v]) nx[P[v]]= v;
}
for (int v= n; v--;) PP[v]= v;
for (int v: I)
if (nx[v] != -1) PP[nx[v]]= v;
for (int v: I)
if (P[v] != -1) PP[v]= PP[PP[v]], D[v]= D[P[v]] + 1;
for (int i= n; i--;) L[I[i]]= i;
for (int v: I) {
int ir= R[v]= L[v] + Z[v];
for (int u: adj[v])
if (u != P[v] && u != nx[v]) L[u]= (ir-= Z[u]);
if (nx[v] != -1) L[nx[v]]= L[v] + 1;
}
for (int i= n; i--;) I[L[i]]= i;
}
int to_seq(int v) const { return L[v]; }
int to_vertex(int i) const { return I[i]; }
size_t size() const { return P.size(); }
int parent(int v) const { return P[v]; }
int head(int v) const { return PP[v]; }
int root(int v) const {
for (v= PP[v];; v= PP[P[v]])
if (P[v] == -1) return v;
}
bool connected(int u, int v) const { return root(u) == root(v); }
// u is in v
bool in_subtree(int u, int v) const { return L[v] <= L[u] && L[u] < R[v]; }
int subtree_size(int v) const { return R[v] - L[v]; }
int lca(int u, int v) const {
for (;; v= P[PP[v]]) {
if (L[u] > L[v]) std::swap(u, v);
if (PP[u] == PP[v]) return u;
}
}
int la(int v, int k) const {
assert(k <= D[v]);
for (int u;; k-= L[v] - L[u] + 1, v= P[u])
if (L[v] - k >= L[u= PP[v]]) return I[L[v] - k];
}
int jump(int u, int v, int k) const {
if (!k) return u;
if (u == v) return -1;
if (k == 1) return in_subtree(v, u) ? la(v, D[v] - D[u] - 1) : P[u];
int w= lca(u, v), d_uw= D[u] - D[w], d_vw= D[v] - D[w];
return k > d_uw + d_vw ? -1 : k <= d_uw ? la(u, k) : la(v, d_uw + d_vw - k);
}
int depth(int v) const { return D[v]; }
int dist(int u, int v) const { return D[u] + D[v] - D[lca(u, v)] * 2; }
// half-open interval [l,r)
std::pair<int, int> subtree(int v) const { return {L[v], R[v]}; }
// sequence of closed intervals [l,r]
std::vector<std::pair<int, int>> path(int u, int v, bool edge= 0) const {
std::vector<std::pair<int, int>> up, down;
while (PP[u] != PP[v]) {
if (L[u] < L[v]) down.emplace_back(L[PP[v]], L[v]), v= P[PP[v]];
else up.emplace_back(L[u], L[PP[u]]), u= P[PP[u]];
}
if (L[u] < L[v]) down.emplace_back(L[u] + edge, L[v]);
else if (L[v] + edge <= L[u]) up.emplace_back(L[u], L[v] + edge);
return up.insert(up.end(), down.rbegin(), down.rend()), up;
}
};