Hashiryo's Library

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:warning: test/atcoder/abc133_f.PerArr.test.cpp

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// competitive-verifier: IGNORE
// competitive-verifier: PROBLEM https://atcoder.jp/contests/abc133/tasks/abc133_f
// competitive-verifier: TLE 0.5
// competitive-verifier: MLE 256
// 永続配列(at) の verify

#include <iostream>
#include <vector>
#include "src/DataStructure/PersistentArray.hpp"
#include "src/Graph/Graph.hpp"
#include "src/Graph/HeavyLightDecomposition.hpp"
using namespace std;
signed main() {
 cin.tie(0);
 ios::sync_with_stdio(0);
 int N, Q;
 cin >> N >> Q;
 Graph g(N, N - 1);
 vector<int> c(N - 1), d(N - 1);
 for (int i= 0; i < N - 1; ++i) cin >> g[i] >> c[i] >> d[i], --g[i];
 HeavyLightDecomposition hld(g, 0);
 using PerArr= PersistentArray<int, 8>;
 vector<PerArr> Arr1(N), Arr2(N);
 vector<int> dep(N);
 auto adj= g.adjacency_edge(0);
 for (int i= 0; i < N; ++i) {
  int v= hld.to_vertex(i), p= hld.parent(v);
  for (int e: adj[v]) {
   int u= g[e].to(v);
   if (u == p) continue;
   Arr1[u]= Arr1[v], Arr2[u]= Arr2[v];
   Arr1[u][c[e]]+= 1, Arr2[u][c[e]]+= d[e];
   dep[u]= dep[v] + d[e];
  }
 }
 for (int i= 0; i < Q; i++) {
  int x, y, u, v;
  cin >> x >> y >> u >> v;
  int lca= hld.lca(--u, --v);
  cout << dep[u] + dep[v] - 2 * dep[lca] + y * (Arr1[u].get(x) + Arr1[v].get(x) - 2 * Arr1[lca].get(x)) - (Arr2[u].get(x) + Arr2[v].get(x) - 2 * Arr2[lca].get(x)) << '\n';
 }
 return 0;
}
#line 1 "test/atcoder/abc133_f.PerArr.test.cpp"
// competitive-verifier: IGNORE
// competitive-verifier: PROBLEM https://atcoder.jp/contests/abc133/tasks/abc133_f
// competitive-verifier: TLE 0.5
// competitive-verifier: MLE 256
// 永続配列(at) の verify

#include <iostream>
#include <vector>
#line 3 "src/DataStructure/PersistentArray.hpp"
template <class T, size_t M= 8> class PersistentArray {
 struct Node {
  T val;
  Node *ch[M];
 } *root;
 T get(Node *t, size_t k) const { return t ? (k ? get(t->ch[(k - 1) % M], (k - 1) / M) : t->val) : T(); }
 bool is_null(Node *t, size_t k) const { return t ? (k ? is_null(t->ch[(k - 1) % M], (k - 1) / M) : false) : true; }
 template <bool persistent= true> T &at(Node *&t, size_t k) {
  if (!t) t= new Node();
  else if constexpr (persistent) t= new Node(*t);
  return k ? at<persistent>(t->ch[(k - 1) % M], (k - 1) / M) : t->val;
 }
public:
 PersistentArray(): root(nullptr) {}
 PersistentArray(size_t n, T v): root(nullptr) {
  for (size_t i= n; i--;) at<false>(root, i)= v;
 }
 PersistentArray(T *bg, T *ed): root(nullptr) {
  for (size_t i= ed - bg; i--;) at<false>(root, i)= *(bg + i);
 }
 PersistentArray(const std::vector<T> &ar): PersistentArray(ar.data(), ar.data() + ar.size()) {}
 bool is_null(size_t k) const { return is_null(root, k); }
 T get(size_t k) const { return get(root, k); }
 T &at(size_t k) { return at<true>(root, k); }
 T &operator[](size_t k) { return at(k); }
 T operator[](size_t k) const { return get(k); }
};
#line 4 "src/Internal/ListRange.hpp"
#include <iterator>
#include <type_traits>
#define _LR(name, IT, CT) \
 template <class T> struct name { \
  using Iterator= typename std::vector<T>::IT; \
  Iterator bg, ed; \
  Iterator begin() const { return bg; } \
  Iterator end() const { return ed; } \
  size_t size() const { return std::distance(bg, ed); } \
  CT &operator[](int i) const { return bg[i]; } \
 }
_LR(ListRange, iterator, T);
_LR(ConstListRange, const_iterator, const T);
#undef _LR
template <class T> struct CSRArray {
 std::vector<T> dat;
 std::vector<int> p;
 size_t size() const { return p.size() - 1; }
 ListRange<T> operator[](int i) { return {dat.begin() + p[i], dat.begin() + p[i + 1]}; }
 ConstListRange<T> operator[](int i) const { return {dat.cbegin() + p[i], dat.cbegin() + p[i + 1]}; }
};
template <template <class> class F, class T> std::enable_if_t<std::disjunction_v<std::is_same<F<T>, ListRange<T>>, std::is_same<F<T>, ConstListRange<T>>, std::is_same<F<T>, CSRArray<T>>>, std::ostream &> operator<<(std::ostream &os, const F<T> &r) {
 os << '[';
 for (int _= 0, __= r.size(); _ < __; ++_) os << (_ ? ", " : "") << r[_];
 return os << ']';
}
#line 3 "src/Graph/Graph.hpp"
struct Edge: std::pair<int, int> {
 using std::pair<int, int>::pair;
 Edge &operator--() { return --first, --second, *this; }
 int to(int v) const { return first ^ second ^ v; }
 friend std::istream &operator>>(std::istream &is, Edge &e) { return is >> e.first >> e.second, is; }
};
struct Graph: std::vector<Edge> {
 size_t n;
 Graph(size_t n= 0, size_t m= 0): vector(m), n(n) {}
 size_t vertex_size() const { return n; }
 size_t edge_size() const { return size(); }
 size_t add_vertex() { return n++; }
 size_t add_edge(int s, int d) { return emplace_back(s, d), size() - 1; }
 size_t add_edge(Edge e) { return emplace_back(e), size() - 1; }
#define _ADJ_FOR(a, b) \
 for (auto [u, v]: *this) a; \
 for (size_t i= 0; i < n; ++i) p[i + 1]+= p[i]; \
 for (int i= size(); i--;) { \
  auto [u, v]= (*this)[i]; \
  b; \
 }
#define _ADJ(a, b) \
 vector<int> p(n + 1), c(size() << !dir); \
 if (!dir) { \
  _ADJ_FOR((++p[u], ++p[v]), (c[--p[u]]= a, c[--p[v]]= b)) \
 } else if (dir > 0) { \
  _ADJ_FOR(++p[u], c[--p[u]]= a) \
 } else { \
  _ADJ_FOR(++p[v], c[--p[v]]= b) \
 } \
 return {c, p}
 CSRArray<int> adjacency_vertex(int dir) const { _ADJ(v, u); }
 CSRArray<int> adjacency_edge(int dir) const { _ADJ(i, i); }
#undef _ADJ
#undef _ADJ_FOR
};
#line 2 "src/Graph/HeavyLightDecomposition.hpp"
#include <array>
#include <cassert>
#line 5 "src/Graph/HeavyLightDecomposition.hpp"
class HeavyLightDecomposition {
 std::vector<int> P, PP, D, I, L, R;
public:
 HeavyLightDecomposition()= default;
 HeavyLightDecomposition(const Graph &g, int root= 0): HeavyLightDecomposition(g.adjacency_vertex(0), root) {}
 HeavyLightDecomposition(const CSRArray<int> &adj, int root= 0) {
  const int n= adj.size();
  P.assign(n, -2), PP.resize(n), D.resize(n), I.resize(n), L.resize(n), R.resize(n);
  auto f= [&, i= 0, v= 0, t= 0](int r) mutable {
   for (P[r]= -1, I[t++]= r; i < t; ++i)
    for (int u: adj[v= I[i]])
     if (P[v] != u) P[I[t++]= u]= v;
  };
  f(root);
  for (int r= 0; r < n; ++r)
   if (P[r] == -2) f(r);
  std::vector<int> Z(n, 1), nx(n, -1);
  for (int i= n, v; i--;) {
   if (P[v= I[i]] == -1) continue;
   if (Z[P[v]]+= Z[v]; nx[P[v]] == -1) nx[P[v]]= v;
   if (Z[nx[P[v]]] < Z[v]) nx[P[v]]= v;
  }
  for (int v= n; v--;) PP[v]= v;
  for (int v: I)
   if (nx[v] != -1) PP[nx[v]]= v;
  for (int v: I)
   if (P[v] != -1) PP[v]= PP[PP[v]], D[v]= D[P[v]] + 1;
  for (int i= n; i--;) L[I[i]]= i;
  for (int v: I) {
   int ir= R[v]= L[v] + Z[v];
   for (int u: adj[v])
    if (u != P[v] && u != nx[v]) L[u]= (ir-= Z[u]);
   if (nx[v] != -1) L[nx[v]]= L[v] + 1;
  }
  for (int i= n; i--;) I[L[i]]= i;
 }
 int to_seq(int v) const { return L[v]; }
 int to_vertex(int i) const { return I[i]; }
 size_t size() const { return P.size(); }
 int parent(int v) const { return P[v]; }
 int head(int v) const { return PP[v]; }
 int root(int v) const {
  for (v= PP[v];; v= PP[P[v]])
   if (P[v] == -1) return v;
 }
 bool connected(int u, int v) const { return root(u) == root(v); }
 // u is in v
 bool in_subtree(int u, int v) const { return L[v] <= L[u] && L[u] < R[v]; }
 int subtree_size(int v) const { return R[v] - L[v]; }
 int lca(int u, int v) const {
  for (;; v= P[PP[v]]) {
   if (L[u] > L[v]) std::swap(u, v);
   if (PP[u] == PP[v]) return u;
  }
 }
 int la(int v, int k) const {
  assert(k <= D[v]);
  for (int u;; k-= L[v] - L[u] + 1, v= P[u])
   if (L[v] - k >= L[u= PP[v]]) return I[L[v] - k];
 }
 int jump(int u, int v, int k) const {
  if (!k) return u;
  if (u == v) return -1;
  if (k == 1) return in_subtree(v, u) ? la(v, D[v] - D[u] - 1) : P[u];
  int w= lca(u, v), d_uw= D[u] - D[w], d_vw= D[v] - D[w];
  return k > d_uw + d_vw ? -1 : k <= d_uw ? la(u, k) : la(v, d_uw + d_vw - k);
 }
 int depth(int v) const { return D[v]; }
 int dist(int u, int v) const { return D[u] + D[v] - D[lca(u, v)] * 2; }
 // half-open interval [l,r)
 std::pair<int, int> subtree(int v) const { return {L[v], R[v]}; }
 // sequence of closed intervals [l,r]
 std::vector<std::pair<int, int>> path(int u, int v, bool edge= 0) const {
  std::vector<std::pair<int, int>> up, down;
  while (PP[u] != PP[v]) {
   if (L[u] < L[v]) down.emplace_back(L[PP[v]], L[v]), v= P[PP[v]];
   else up.emplace_back(L[u], L[PP[u]]), u= P[PP[u]];
  }
  if (L[u] < L[v]) down.emplace_back(L[u] + edge, L[v]);
  else if (L[v] + edge <= L[u]) up.emplace_back(L[u], L[v] + edge);
  return up.insert(up.end(), down.rbegin(), down.rend()), up;
 }
};
#line 12 "test/atcoder/abc133_f.PerArr.test.cpp"
using namespace std;
signed main() {
 cin.tie(0);
 ios::sync_with_stdio(0);
 int N, Q;
 cin >> N >> Q;
 Graph g(N, N - 1);
 vector<int> c(N - 1), d(N - 1);
 for (int i= 0; i < N - 1; ++i) cin >> g[i] >> c[i] >> d[i], --g[i];
 HeavyLightDecomposition hld(g, 0);
 using PerArr= PersistentArray<int, 8>;
 vector<PerArr> Arr1(N), Arr2(N);
 vector<int> dep(N);
 auto adj= g.adjacency_edge(0);
 for (int i= 0; i < N; ++i) {
  int v= hld.to_vertex(i), p= hld.parent(v);
  for (int e: adj[v]) {
   int u= g[e].to(v);
   if (u == p) continue;
   Arr1[u]= Arr1[v], Arr2[u]= Arr2[v];
   Arr1[u][c[e]]+= 1, Arr2[u][c[e]]+= d[e];
   dep[u]= dep[v] + d[e];
  }
 }
 for (int i= 0; i < Q; i++) {
  int x, y, u, v;
  cin >> x >> y >> u >> v;
  int lca= hld.lca(--u, --v);
  cout << dep[u] + dep[v] - 2 * dep[lca] + y * (Arr1[u].get(x) + Arr1[v].get(x) - 2 * Arr1[lca].get(x)) - (Arr2[u].get(x) + Arr2[v].get(x) - 2 * Arr2[lca].get(x)) << '\n';
 }
 return 0;
}
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